AI Insights · Timothy · January 2023
Top 5 Gacha Games on Android in Costa Rica - Q4 2022
Discover the performance of the top 5 gacha games on Android in Costa Rica during Q4 2022, including trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 gacha games on the Android platform in Costa Rica demonstrated varied performance in terms of weekly downloads, revenue, and active users. These insights, courtesy of Sensor Tower, provide a glimpse into the market dynamics.
Genshin Impact showed a mixed trend in weekly revenue, peaking at approximately $2.8K in the last week of October and ending the quarter with around $2.5K. Downloads fluctuated, starting at 2.3K in late September and dropping to a low of 652 in late October before rebounding to 1.3K by the end of December. Active users saw a decline from 18K to around 11K by mid-October but recovered to approximately 15K towards the end of the year.
eFootball™ 2024 experienced a steady increase in weekly revenue, starting at $774 and peaking at about $2K in the final week of December. Downloads also saw a positive trend, beginning at 656 and climbing to 1.5K by the end of the quarter. Active users remained relatively stable, hovering around 37K to 40K throughout the period.
Empires & Puzzles: Match-3 RPG had stable revenue patterns, with a notable peak at $1.6K in late November. Downloads were generally low, averaging around 200 per week, but saw a slight increase towards the end of December, reaching 284. Active users showed a slight decline from 2.3K to 1.7K but rose again to around 2.1K by the last week of the quarter.
8 Ball Pool maintained consistent revenue, averaging around $1K weekly with a peak of $1.1K in mid-October. Downloads were strong, starting at 3.8K and climbing to 4.7K by the end of December. Active users remained robust, fluctuating between 38K and 43K throughout the quarter.
Saint Seiya Awakening: KOTZ saw a decline in weekly revenue, from $1.6K in late September to $932 by the end of December. Weekly downloads were minimal, averaging around 20. Active users also decreased from 1.4K in early October to about 942 by the end of December.
For more detailed insights and trends, visit Sensor Tower.